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Silent Hill Origins
23,49 €
If you've ever wondered just how the town of Silent Hill became the eerie mess that has been seen over four previous Silent Hill games, then this new PSP title will reveal all, set as a prequel to the events that have been before.
This dedicated PSP title copes beautifully with creating the creepy feel of Silent Hill and will keep players engrossed from start to finish with the well crafted storyline, the range of enemies and puzzles to solve as well as the haunting soundtrack composed by the legendary composer Akira Yamaoka, responsible for the musical score on all of the other titles.
The game play is still classic Silent Hill - but with tweaks and additions created specifically for the PSP. Players can now lock onto enemies to attack and will also find the control scheme changing intuitively for each situation. Players also utilise an enhanced camera designed with the PSP in mind, as well as an updated control method for more detailed exploration of the environment. There are now, 'Interactive', element where players have to hit buttons as prompted to escape enemies that have triggered the cinematic sequences.
The further into the game players get, more weapons become available plus more and more items from the surroundings can be used - however overuse of items causes them to break and wear down, which could leave players unarmed at crucial moments.
- 15
- English
- Konami
- English
- PSP
Silent Hill Origins
23,49 €
Rupture de stock
Livraison et retour
If you've ever wondered just how the town of Silent Hill became the eerie mess that has been seen over four previous Silent Hill games, then this new PSP title will reveal all, set as a prequel to the events that have been before.
This dedicated PSP title copes beautifully with creating the creepy feel of Silent Hill and will keep players engrossed from start to finish with the well crafted storyline, the range of enemies and puzzles to solve as well as the haunting soundtrack composed by the legendary composer Akira Yamaoka, responsible for the musical score on all of the other titles.
The game play is still classic Silent Hill - but with tweaks and additions created specifically for the PSP. Players can now lock onto enemies to attack and will also find the control scheme changing intuitively for each situation. Players also utilise an enhanced camera designed with the PSP in mind, as well as an updated control method for more detailed exploration of the environment. There are now, 'Interactive', element where players have to hit buttons as prompted to escape enemies that have triggered the cinematic sequences.
The further into the game players get, more weapons become available plus more and more items from the surroundings can be used - however overuse of items causes them to break and wear down, which could leave players unarmed at crucial moments.
- 15
- English
- Konami
- English
- PSP
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